Venturer Scouts Team Digital Handbook
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Introduction
WELCOME to Urban Challenge 2025! – Escape Mystery Island!
We hope you are just as excited as we are to journey through some fantastic cinematic master pieces on this journey!
You should have your teams sorted, so here are some general rules and guidelines for the camp. Remember that you are in public representing Scouts Queensland so put your best foot forward.
- Ensure you are following the Code Of Conduct at all times throughout the weekend.
- Stay in your teams to ensure your safety throughout the weekend.
- Ensure you tap your GoCard on and off on all public transport.
- Be respectful of the environment and around you by not littering or damaging property.
- If you are in need of assistance, go to the nearest activity base or contact the relevant event team member.
- Stay within the allocated areas of the school grounds at all times whilst on site.
- Urban Challenge Hats, Sunscreen and ID Cards MUST be worn at all times!
- Please ensure you are wearing appropriate clothing at all times including shirts with sleeves and comfortable enclosed shoes. This requires a lot of walking in the sun, so please slip, slop, slap!
- Make sure you drink lots of water as it will be hot.
- Once you leave site in the morning you will not be back on site until the close of activities – so bring everything you may need with you!
- Do not use ride sharing apps like Uber or DiDi as these present a risk to your safety. This also includes ordering Uber Eats.
- Do not use e-scooters or e-bikes from Lime, Neuron etc. This also includes personal devices.
Anyone seen not following these rules will lose points or face further consequences.
Child Safety
You have a right to be safe, always feel safe, and will not be placed within harms way at an activity. If you ever feel unsafe or scared, please talk to any of the Leaders or Rover Scouts involved. If out in public between bases, either make your way to nearest base, seek safety in a densely populated area or shop and call Brian See, CSSO at 0428 194 124.
If you have witnessed or been informed of Child Abuse, or reasonably suspect a child has been abused you must:
REPORT it to police immediately by phoning Police Link 131 444
INFORM the “Child Safe Scouting Officer” (CSSO) for Urban Challenge.
Code Of Conduct
Treat all participants, leaders, staff, and community members with courtesy and respect.
Value diversity and embrace inclusivity regardless of age, background, gender, or abilities.
Be honest and uphold the principles of Scouting.
Take responsibility for my actions and decisions.
Prioritise the safety and well-being of myself and others.
Follow all event rules, safety protocols, and instructions from Leaders, Rovers or Committee Members.
Actively engage in all scheduled activities to the best of my ability.
Support and encourage teamwork, collaboration, and a positive attitude.
Bullying, harassment, or discrimination of any kind.
Possession or use of alcohol, drugs, or illegal substances.
Violent, unsafe, or disrespectful actions.
Camp Itinerary
| DAY 1 - Friday 6 June | ||
| TIME | ACTIVITY | DETAILS |
| 18:00 | Admin/Check-In Opens | Participants allowed onsite; sign-in begins. |
| 18:00 | Commence Set-Up | Units begin setting up their campsite after check-in. |
| 20:00 | Welcome and Safety Briefing | Event welcome and child safety briefing for all participants. |
| 20:15 | Adult Child Safety Briefing | Separate child safety briefing for adults in the admin building. |
| 20:30 | Night Activities | Begin themed night activity. |
| 20:30 | Team Formation | Venturers without a team to assemble at admin. |
| 21:30 | Admin Closes | Admin operations close for the night. |
| 23:00 | Lights Out | Youth to be in bed. |
| DAY 2 - Saturday 7 June | ||
| TIME | ACTIVITY | DETAILS |
| 06:00 | Rise and Shine | Wake-up call with music. |
| 07:00 | Breakfast | Catered breakfast available or within unit camps. |
| 07:00 | Admin Opens | Saturday morning check-ins and team changes. |
| 07:30 | Child Safe & Activity Briefing | For late youth and adult check-ins, and activity leaders. |
| 08:00 | First Team Leaves | Teams begin heading to bases. |
| 09:30 | Bases Open | Bases are ready for venturers. |
| 10:00 | Last Team Offsite | All teams should be offsite. |
| 09:30–16:30 | Bases Operate | Bases running throughout the day. |
| 17:00 | Teams start arriving to Ferny Grove Station | Teams begin arriving at train station, buses start at 5.30 |
| 17:30 | Buses start transporting back to BP Park | When arriving back on site, head straight to ADMIN |
| 18:00 | Dinner @ BP Park | All teams return to the main site. |
| 20:00 | Admin Closes | Admin operations close for the night. |
| 23:00 | Lights Out | Youth to be in bed. |
| DAY 3 - Sunday 8 June | ||
| TIME | ACTIVITY | DETAILS |
| 06:00 | Rise and Shine | Wake-up call with music. |
| 06:00–08:00 | Pack Down | Units pack down their campsites. |
| 07:00 | Breakfast | Catered breakfast available or within unit camps. |
| 07:00 | Admin Opens | Sunday morning check-ins. |
| 07:30 | Activity and child safe briefing | PLEASE BE HERE on time for your activity and safety briefing. |
| 08:00 | Bases Open | Bases are ready for venturers. |
| 08:00–12:00 | Bases Operate | Bases running throughout the morning. YOU MUST CHECK BACK IN AT ADMIN WHEN BASES FINISH |
| 12:00 | Lunch | Teams finish at their current base and get lunch |
| 13:00 | Back on Site | You must be back on site and finalise packing up site |
| 14:00 | Final Parade/Closing | Final debriefs, winner announcements, and closing remarks (IN UNIFORM) |
| 15:00 | Begin Leaving Site | Participants start signing out and leaving the site. |
| ***NOTE: 20MINS FOR ACTIVITY AT BASES*** | ||
| ***NOTE: DON’T GO TO A BASE YOU WENT TO ALREADY*** | ||
Hints, Tips and Tricks
- Do not miss your checkout time each morning for activities!
- Plan your day out. Whilst we tell you which base to visit first, plan your day so you can get to as many as possible.
- Stop and have a drink of water and a snack regularly.
- Work as a team. You’re being scored on your teamwork so it could be the thing that wins you the event.
- Rotate who is the team leader at each base, to give equal opportunity for each person to lead.
- Don’t be afraid to ask questions.
- Use map software to your advantage. Work smarter not harder. There may be multiple routes to your location.
- Allow yourself enough time to get from your last base to the Saturday dinner site by the allocated time.
Scoring
Each base is scored out of 100.
20% for Teamwork, 10% for Leadership, and 70% for Skill.
Keep your eye out for Bonus Points that can be awarded.
